ABOUT ME

Hello,
my name is Vessela Ognyanova

In 2008 year I was graduated from NATFA “Krustyo Sarafov” Sofia, where I acquired Master degree of “Animation” with movie project "DREAM".
In 1999 year I was graduated from SU “St. Kliment Ohridski” Sofia, where I acquired Master degree of “Fine Arts Pedagogy”

From 2008 to 2011 I occupied the position of level designer in Masthead studios - Sofia, where I took part in the development and accomplishment of the triple “A” project - MMORPG “Earthrise”.
As a 2D artist in Masthead studios I participate in the development of the following two projects.
Tower defense game” Jelly Tunes” 2011-2012
Side-scroller game “Soul Grabber” 2017
2019 I was CGI Artist in architectural studio Redvertex.

I work also as a freelancer concept art.
I have accomplished а lot national and international exhibitions in art of paintings, plastics, sketches.

Knowledge, Skills and Experience

- Adobe Photoshop
- Adobe Illustrator
- Adobe After Effects
- ZBrush
- 3ds Max

- Concept art skills
- Lighting and composition skills
- 2D Painting and Texturing skills
- Knowledge of games development pipeline, environment, engines
- Story boarding and video compositing skills
- Classical Animation skills
- Sculpting skills